Breaking the Game Breakers!
Everyone has a post about PVP behavior in some capacity. A quick search of Reddit or YouTube and you will find dozens of horror stories of players who disrupt games,…
Everyone has a post about PVP behavior in some capacity. A quick search of Reddit or YouTube and you will find dozens of horror stories of players who disrupt games,…
So one of the most common problems for GM’s is the idea of magic items, and honestly I blame YouTube for this. There are literally hundreds of videos on how…
Overview: Thieves Cant is itself a common means of communication leveraged by the various criminal enterprises both in Zenith and at large throughout the world. Many outsiders believe Thieves Cant…
So everyone who talks Dungeons and Dragons online talks about the importance of a Session Zero before you start your campaign. And I’m not going to disagree with this advice,…
So one of the most common things that you’ll see talked about in the Dungeon masters guide, is the use of Random Encounters, and lots of dungeon masters use them.…
Every table has house rules, every GM I know has some degree of house rules to make the game a little more unique and tailored for their players and honestly…
So there is a lot of videos, blogs, and other information out there on making sure you don’t railroad your players. And 100% I agree with that sentiment, you never…
When I started thinking about this blog, I sat down with a notebook and decided to brainstorm posts. And the very first post I thought of was this one. And…
So Magic Items are honestly one of the corn-stones of Dungeons and Dragons, and even fantasy for that matter. Every story we all grew up reading was filled with items…
Generally speaking, downtime can be a tough thing to navigate as a Game Master. How can I make the time between adventures fun, and give opportunities for players to build…